Online Drum Machine Software

User Guide

Sound Settings

Go to menu view and click on item sound settings. Or press the button settings in the upper tool bar
select sound settings section

With this window you can select 'midi rendering' :The internal General Midi player with standard midi sounds or 'audio rendering' Ordrumbox audio rendering with orDrumbox drumkits allowing audio effects (compressor, filters and echo).

A latency fader is available for audio rendering The 'good' tuning depends of your local confguration (CPU, OS, RAM, etc..).

If you experience or message 'CPU OVER' on the ordrumbox status bar or a bad sound rendering (such as lags or scratch) , you can try to optimize the rendering. So you can activate the 'slow cpu' buttons. 'no live cursor' means no animated graphics and 'low rendering' will optimize sound rendring ( no long samples).

You can also reset all the parameters with the red button 'back to default setting and restart'. In case of any problems with ordrumbox, try first to click this button, this will shutdown orDrumbox, so you can restart it in safe mode.
select sound settings section

Main tools bar


main tools bar
From left to right :
Blue 'X' for expand/collapse the toolsbar
Main left audio channel vu-metter
Main right audio channel vu-metter
Up : Display current played bar/step/quantize
Down: Display current played Wave form (works only in audio mode nd not in midi mode)
Tempo section, use up and down arrow keys or write a new tempo on the keyboard
Up: Song / Pattern selector, can switch between song and pattern mode
Down : Play and Stop buttons, space bar is also available to play/stop
Loop section (only in song mode see 'assemble a song' section)
Up : Soundbank section use arrows keys or left click to change the soundbank. The instruments assigned to the tracks (in 'auto' mode) for the entiere song will be changed. The tracks who are not in auto mde are not affected. ( see 'create a pattern' section).
Down : the lowfi mode (use it for specials effects)
Compressor section : red square to switch on/off the compressor for the main mix.
Knobs to tune the compressor

keyboard


Space bar to toggle play/stop
A to G keys (+ shift for semi-tone up) to play a note
0 to 5 to choose octave
9 to toggle generalmidi mapping / semitone mapping

Create patterns (from library)

Go to menu view and click on item pattern list. Or press the button pat seq in the upper tool bar
select step sequencer section

just left click on the pattern list and choose add pattern from library menu.


choose pattern from library

Create patterns (from scratch)

Go to menu view and click on item pattern list. Or press the button pat seq in the upper tool bar
select step sequencer section

This is the 'track control' block. The values of this block correspond to the last selected track of the current pattern. For the selected track, you can change :
quantize value i.e. the number of steps per bars. Quantize value can be ajusted independently for each track allowing polyrythms.
auto pan means the value of the panoramic for each note on this track will be automatically attributed depending of the name of the track, otherwise a knob button pano appears.
Polyphonic means the track allow notes simultaneously played, in the other case, each note stops the previous one.
Pitch all the notes in the current track will be pitched (in semi-tones).
Freq 100 % means all the notes will be played othewise only the selected pourcentage of notes will be played with random pick. You can use other value than 100 % for specials random effects.
Human For 'humanize' add a random time shift to the notes of the selected track. You can try to add this 'human effect' to emulate the play of an real human drummer.
pano means the value of the panoramic for each note on this track will be automatically attributed.
arpeggiator box left click (or use the arrow keys) to choose the preset of the arpeggiator assigned to the track. The arpeggiator will be enabled by the 'A' button on the track.
track control

This is the 'instrument control' block. The values of this block correspond to the instument assigned to the last selected track of the current pattern. For the selected instrument, you can change :
The name of the instrument. Click on the grey box and write a new name on the keyboard (you can use backspace and del keys). A led will blink when a note is played for this intrument. Warning, if you rename in this box, all the tracks with this name will be renamed, even in the others patterns, it is a global rename.
auto when the auto mode is on (red square), the sample (so the sound) assugned to this instrument is automaticly choosen (internals rules depending ofthe name of the track and the name of the instrument). So, write a name and ordrumbox will assign it to the nearest instrument available in the current drum kit and current soundbank.
soundbank Choose the soundbank : just click to go to the next soundbank. there is 5 soundbanks available (on the picture this is the button 'accoustic').
sample box Choose the sample : a left click will display all the samples available for the current sound bank (in the current drumkit).
load sound Pick a sample file in your disk tu use it as sample for this track. Tis sample can be edited in the drumkit section.
left click menu tract

Left click on the instrument box diplay the available samples for the current drumkit/soundbank
left click menu instrument

Add or remove tracks by left click on the nae of the track (more track commands are available, see image ). You canalso use left/right arrow keys to step shift the track.
left click menu track

ladd new track

This is the 'track editor' block, you can change :
The name of the track (click on the gray box with the name). If you rename a track in this box, only this track of this pattern will be rename.
quantize value i.e. the number of steps per bars. Quantize value can be ajusted independently for each track allowing polyrythms.
solo Clic on the 'S' will toggle solo mode for this track .
mute Clic on the 'M' will toggle mute mode for this track .
arpeggiator Clic on the 'A' will toggle arpieggtor fill mode for this track .
On the step grid, notes are green and loop point is a white bar. Just click or left click on the grid to add/remove/change notes.
track edit

Left click on a note to add/remove roll effect
left click menu note

Left click on an empty case on the grid to add scale notes(notes with no defined pitch) or loop point. The pitch of a scale note is a random note choosen in the scale assigned in the arpeggiator window, even if the apreggiator mode is not on.
left click menu grid

The last line allow to control for each note : panoramic, velocity and pitch depending on the selected control on the left. The drag the mini fader associed to the notes (or click on the panel). Warning, you cannot change the pitch of the notes for in midi mode except for bass or piano instruments.
velocity control minifaders

Assemble a song


select pattern sequencer section
Go to menu view and click on item pattern list. Or press the button pat seq in the upper tool bar


Select, Copy and Paste Patterns : Left click in a pattern name.
pattern sequencer window


Click on the 'SNG/PAT' button to switch between song mode and pattern mode. In pattern mode, the current pattern is played in an infite loop, in the song mode, the entiere song is played (in an infinite loop too).
Loop mode : If the song mode is on, you can select to loop in the song from a bar to another bar. Click on the loop button to active loop mode the move the mouse ont the upper and lower box to select the start bar and the end bar of the loop (use the up arrow and down arrow ).
pattern sequencer window


Alternativly, you can double click on the first line of the pattern mattrix to select the start bar and the end bar ( marks are displayed as blue triangles. )
When the song is played, simple click on the first line to go to the bar.
Double clic on a pattern name (on the left ) to select this pattern and select the pattern mode ( vs the song mode).
Simple click and use keyboard to rename the pattern.
add/remove pattern in song. Move the mouse on the grid, a blue square means : you will add on click a pattern at the spécified time. red square mean you will remvove on click the specified pattern.
It is a matrix grid, so you can combine/mix patterns if you want. You can also add silent spaces.
pattern sequencer window

Setting echo to a track

You can access to the arpeggiator section both by the menu view/apreggiator or in the 'step sequencer/track control' section

In the 'step sequencer' window, select a track (just click on the name of an ainstrument). Select 'A' on the case at the right of the instument name (just after 'S' solo and ' M' mute buttons). In the "trackControl" window, in the 'arpeggiator' box, select the type of the echo: select for example "DubEcho", but you can also choose "BasicFill" or whatever in the dropdown control (just lefclick in the box). In the Step Sequencer window, you will see the echo notes on the track you have selected (blue rectangles), depending of the existing notes in the track.


There is a preset block to allow creating and selecting an arpeggiator preset. Same preset can be aplyed in all the tracks you want.
There is a use scale toggle control : In the scale mode, the pitch between two echo notes follow the selected scale for this track (left click in the box to select the scale you want) , in the other mode, the pitch is incremented of the selected number of semitones.
freq means the number of echo notes added to the track. 100 % means all the echo notes will be played.
fade means the velocity added to the next echo note. This value should be negative for a real fade in.
length means the number of notes added ( limited by the 'fade' and 'freq' settings )
Select the follow toggle box to acces to the 'steps' knob.
step means the number of steps between to echo notes ( 4 means one step if the quantize of the track is set to 4 ).
If the 'follow' switch is not selected, the echo notes will be added with internals rules depending of the existing notes.
You can chage the setting of a echo while playing the song in pattern mode, so you can hear your modifications. It's a way of composing music with semi-random rules.

Import samples and use them as drumkit

Go to the menu view and choose 'drumkit' or just press the drumkit button in the upper tool bar (you can also press the tab key to switch in this windows).
select drumkit section

Instrument view can be filtered by instrument 'sound bank' using the selector : 5 banks are defined 'accoustic', 'human', 'vintage', ' 8-bits', 'electro'. Click in the soundbanks buttons to activate/deactivate the corresponding filter. It is just a name, any sound can be in any soundbank.
sound bank selection

Select replace mode 'on' ( light should be red) this means that the existing drumkit will be cleared. If the replace mode is off, the new samples are added to the existing drumkit.
select replace mode

Then click on the add all button and go in a directory on your computer. This directory should contains some wav files. Select one wave file in the directory and press 'open'.
add all button

Now, the default drumkit is cleared and replaced by the content of the selected directory. You can choose for each sample in the left list and assign the 'type of the instrument' (KICK, SNARE etc.) (LTIMBAL on the screenshot) using the 'type of the instument' spin selector. You can also choose the 'bank' of the instrument (by default the current bank is used). You can also try to automatic assign sound, sometimes it's works fine (just depends of the name of the file). Just press on the Auto Assign button to switch in automatic mode.
assign instrument

The you can rename the drumkit : to do that, just write a name in the black textfield (change noname with your name). You can now save your new drumkit in the menu 'drumkit/save drumkit'
rename drumkit button

Use Audio Mixer

Go to the menu view and choose 'mixer' or just press the drumkit button in the upper tool bar (you can also press the tab key to switch in this windows). select audio mixer section


Audio Mixer : Volume and Panoramic
Audio Mixer Volume Section


Audio Mixer : Filters
Audio Mixer Filter Section


Audio Mixer : Effect (delay)
Audio Mixer Effect Section


Audio Mixer : Variations
Audio Mixer Variation Section


Audio Mixer : Assignations
Audio Mixer Assignation Section

Create sounds with soft synth

Go to the menu view and choose 'softsynth' or just press the drumkit button in the upper tool bar (you can also press the tab key to switch in this windows).
select audio mixer section

Soft Synth Section